Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments.
But the real excitement came when they revealed some new gameplay changes heading to. Some of these changes were already hinted at during the first open beta, but others were shared for the very first ...
Monster Hunter Wilds is bringing a major change to one of the divisive features in Monster Hunter World, and it’s huge news ...
Monster Hunter Wilds continues to stealthily pad through the underbrush, creeping up on a 28th February release date on PS5. IGN's ongoing coverage of the upcoming game has yielded a surprisingly ...
Handy as they are, it might not be the end of the world if Monster Hunter Wilds doesn't launch with a PC benchmark tool. They ...
We spoke with the Monster Hunter Wilds art director and executive director, Kaname Fujioka, and Wilds director, Yuya Tokuda, ...
The Monster Hunter Wilds Lance ensures you can avoid taking damage while dishing out attacks under the protection of a large ...
A new Monster Hunter always feels like an event. For longtime fans, each game is a fresh start in a new but familiar world, ...
The MHW Charge Blade is a returning weapon with a number of changes that make this one of the hardest to use, yet most ...
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In this interview with Kaname Fujioka, who was the director of the first Monster Hunter and now Executive Director and Art ...
Currently, the minimum requirements to run Monster Hunter Wilds on PC call for an NVidia GTX 1660 or AMD Radeon RX 5600 XT to ...